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Chief Disciple of Phantom Blade Zero: Chief Disciple of the Seven Stars

By the Blade Zero Wiki editors

Updated

To beat the Chief Disciple of Phantom Blade Zero, thin out the side puppets first, then parry the jumping slash and staircase dash while dodging the synced strike. Game8 places this optional boss in the Mandate Encampment below the ladder near the Three Towers bell, and one guide lists Fire as its weakness.

Illustration for a Phantom Blade Zero guide: A narrow stone bridge at dusk with a single torn banner hanging still over empty steps, thin mist below; painterly, muted palette.
Illustration

Where the Chief Disciple of Phantom Blade Zero Fights

The Chief Disciple of Phantom Blade Zero is an optional boss in the Mandate Encampment below the ladder near the Three Towers bell, as Game8 describes. The Games Wiki fan site lists Chief Disciple: Seven Stars in Mandate Encampment, while All Things places the fight in the yard by the Tower Rear Exit. The Phantom Blade Zero Wiki fan site lists Chief Disciple of the Seven-Stars Formation under Mandate Encampment.

Location / chapter Recommended level or gear Phases Weakness Main attacks Drops
Mandate Encampment, below the ladder near the Three Towers bell; yard by the Tower Rear ExitFire weapons or Phantom EdgesFormation; Sword of DespairFireJumping slash, staircase dash, synced strike, blue crescent wavesSwordsman's Summon Phantom Edge, Training Grounds Key

How to Beat Chief Disciple of the Seven-Stars

To beat the chief disciple of the seven-stars, thin out the side puppets before focusing on the main boss, because Game8 says this prevents healing and avoids ambushes. Game8 lists a parryable jumping slash, a parryable staircase dash, and an unblockable synced strike. All Things advises circling the troop's outer edge to avoid being surrounded and evading the blue crescent wave after his wide sword swing.

  • Clear the side puppets first to stop healing and avoid ambushes (Game8).
  • Keep circling the troop's outer edge so the formation cannot surround you (All Things).
  • Parry the jumping slash and staircase dash, then dodge the unblockable synced strike (Game8).
  • Evade the blue crescent wave after his wide sword swing (All Things).

Chief Disciple of the Seven-Stars Boss Guide: Phases and Attacks

The boss guide splits the encounter into two phases: Chief Disciple of the Seven-Stars Formation and Chief Disciple, Sword of Despair, as Raider King lists. The Games Wiki fan site describes a puppeteer-style fight that controls seven pawns with individual combat AI. In Hellwalker Mode, the same page says the pawns gain reshuffled targeting and additional moves.

The seven swordsmen fight as one formation, with attacks and retreats synchronized, as Raider King notes. All Things lists blue crescent waves, a spinning blade, leaps, and troop rushes; in the second stage, red threads spread across the arena and carry his swings and dives. Game8 keeps the coordinated list tight: a parryable jumping slash, a parryable staircase dash, and an unblockable synced strike.

Chief Disciple of the Seven-Stars Weakness and Openings

The weakness that Raider King lists for the Chief Disciple of Phantom Blade Zero is Fire, and the same guide recommends fire weapons or Phantom Edges. The openings named are the side puppets, the parryable jumping slash and staircase dash, the dodgeable synced strike, and the blue crescent wave after his wide sword swing.

Opening Detail Source
Side puppetsThin them out before the main boss to prevent healing and avoid ambushes.Game8
Jumping slashParry this coordinated jumping slash.Game8
Staircase dashParry this staircase dash.Game8
Synced strikeDodge this unblockable synced strike.Game8
Blue crescent waveEvade it after his wide sword swing.All Things
Fire weaknessFire weapons or Phantom Edges are recommended.Raider King

The only build advice in the guides for the Chief Disciple of Phantom Blade Zero is to lean on Fire: Raider King lists Fire as the boss weakness and recommends fire weapons or Phantom Edges. Check whether your setup can add Fire damage before the fight, then use the site's Phantom Edges, Weapons, and Builds pages to compare gear.

Drops and Rewards from the Seven-Star Formation

The Seven-Star Formation drops keys and a summon, with naming differences across the guides. Game8 lists Swordsman's Summon and Training Grounds Key, and The Games Wiki fan site lists the same two rewards. All Things calls the summon Swordsman's Summon Phantom Edge and keeps Training Grounds Key. The Phantom Blade Zero Wiki fan site adds that Moji's House Key is found beyond the arena, while Raider King also lists Twin Fish Pendant and Moji's House Key.

Seven-Star Formation Numbers to Know

The formation numbers are seven pawns, seven swordsmen, two phases, and three pickups, while the wider game data comes from the Steam store page. The Steam store page describes Phantom Blade Zero as an action RPG developed by S-GAME Studio and published by S-GAME Publishing. It lists the release date as 28 Oct, 2026, and says English user reviews are Very Positive, with 92% of 8,842 reviews positive. The same page says the player controls Soul, a warrior with sixty-six days left to live.

Detail Number Source
Pawns controlled by the boss7The Games Wiki fan site
Swordsmen in the Seven-Star Formation7Raider King
Phases in the fight2Raider King
Pickups during the fight3The Phantom Blade Zero Wiki fan site
Days Soul has left to live66Steam store page

Our take on the Seven-Star Formation Fight

Our take on the Seven-Star Formation is that crowd control comes before parry timing, because the guides keep pointing to the side puppets, the troop's outer edge, and the danger of being surrounded. The parry windows on the jumping slash and staircase dash are the stable part, while the synced strike is the attack to dodge rather than block. Hellwalker Mode reshuffles pawn targeting, so expect changing pressure rather than a simple speed increase. The Bosses and Keys pages are useful follow-up references after the fight.

Videos

Phantom Blade Zero Chief Disciple Of The Seven-Stars Formation Boss Fight
Phantom Blade Zero Chief Disciple of The Seven-Stars Formation Boss Fight [PS5 4K 60FPS]

Gallery

Phantom Blade Zero screenshot 1 for the Chief Disciple Of The Seven Stars guide
Chief Disciple Of The Seven Stars guide, screenshot 1
Phantom Blade Zero screenshot 2 for the Chief Disciple Of The Seven Stars guide
Chief Disciple Of The Seven Stars guide, screenshot 2
Phantom Blade Zero screenshot 3 for the Chief Disciple Of The Seven Stars guide
Chief Disciple Of The Seven Stars guide, screenshot 3

Frequently asked questions

How do you beat the Chief Disciple of Phantom Blade Zero?

Thin out the side puppets before you focus the main boss, then parry the jumping slash and staircase dash while dodging the unblockable synced strike. Circle the troop's outer edge so the formation cannot surround you, and evade the blue crescent wave after his wide sword swing. Fire weapons or Phantom Edges are the weakness and build note the guides name.

What is the Seven-Star Formation weak to?

Raider King lists Fire as the weakness for this fight. The same guide recommends fire weapons or Phantom Edges, so bring a Fire option if your build supports it.

Where is the Chief Disciple of the Seven-Stars?

The boss is an optional encounter in the Mandate Encampment below the ladder near the Three Towers bell. All Things places the fight in the yard by the Tower Rear Exit, and the Phantom Blade Zero Wiki fan site lists the Formation boss under Mandate Encampment.

How many phases does the Chief Disciple of the Seven-Stars have?

Raider King lists two phases: Chief Disciple of the Seven-Stars Formation and Chief Disciple, Sword of Despair. The second stage also adds red threads across the arena that carry his swings and dives, as All Things describes.

What do I get for beating the Chief Disciple of Phantom Blade Zero?

The fight rewards Swordsman's Summon Phantom Edge and Training Grounds Key, and Raider King also lists Twin Fish Pendant and Moji's House Key. The Chief Disciple of Phantom Blade Zero is optional, so skipping it costs those rewards.

Sources