Sanguine Phantom Blade Zero: Location and Stats

Updated

Sanguine Phantom Blade Zero is Soul's default one-handed weapon, and it is available from the start of Chapter 1 with no unlock step. The Fextralife fan wiki lists Damage 227 and Guard Break 119 at weapon level 1, while Game8 and IGN give starting values of 200 damage and 100 Guard Break.

Illustration for a Phantom Blade Zero guide: An empty weapon rack beside an ink-wash mountain scroll, one spear-shaped shadow on pale paper; muted palette with one pale amber accent.
Illustration

Sanguine Stats

Sanguine Phantom Blade Zero has two pairs of numbers across the guides, and each pair describes a different point. The fan wiki gives the level 1 values, and IGN's weapon list uses the same 227 and 119 pair. Game8 and IGN's Sanguine guide report the starting values of 200 and 100, so read the context before you compare it with another weapon.

The table puts each guide's entries side by side. A dash means that guide does not cover the item.

ItemFextralife fan wikiGame8IGN
DescriptionBlood-red from hilt to tip; shaped like a sword but strikes with the weight of a heavy blade——
TypeOne-HandedMain Weapon, One-HandedOne-handed
Damage227 (weapon level 1)200 (starting)200 (Sanguine guide); 227 (weapon list)
Guard Break119 (weapon level 1)100 (starting)100 (Sanguine guide); 119 (weapon list)
Where to get itDefault weapon equipped by Soul; in the inventory at the start of Chapter 1Starting weapon, available from the beginningStarting weapon; weapon list places it as a default weapon in Weeping Creek Valley
Power Surge / Unique AbilitySweeping Blade on L2; consumes 1 Sha-Chi Essence; unblockable—Sweeping Blade on Q/L2; consumes 1 Remnant Park; unblockable
CombosStandard combo: five presses of Square; Sha-Chi Combo: three presses of Triangle—Five-hit standard combo; three-hit Sha-Chi Combo
Level 5Chi-Infused Blade: L1 + Triangle, 40 seconds—Chi-Infused Blade: L1 + Triangle, 20 seconds
Level 10Phantom Execution: L1 + Circle; needs Sha-Chi above 90%; no weapon switch for 15 seconds—Phantom Execution: L1 + Circle; needs Sha-Chi above 90%; no weapon switch for 15 seconds
Level 15Drifting Clouds: press Square again after a Square combo—Drifting Clouds: press Square again after a Square combo
Level 25Flowing Water: press Triangle again after a Triangle combo—Flowing Water: press Triangle again after a Triangle combo
Soul TemperInfernal Rogue, the heirloom weapon of the Bastion of MoTempering at Myst in Pengzhen after Chapter 4; irreversible; required material Bastion of Mó Mask, plus a weapon-specific material and Remnant Dust—
UpgradesForge first met at the Mandate Outpost in Weeping Creek ValleyUpgraded at a blacksmith; Reforge Talismans reset upgrades—
Weapon switchSwitching weapons fully restores Sha-Chi, with a short cooldown——

How to Get Sanguine

There is no separate pickup for Sanguine. Game8 lists it as a starting weapon, and IGN calls it the starting weapon too, so you have it from the beginning.

IGN's weapon list files it under Weeping Creek Valley. Check your inventory in the Character Menu as soon as Chapter 1 begins to confirm it is equipped.

  • Start the game as Soul.
  • Open the Character Menu when Chapter 1 begins.
  • Equip Sanguine, which the guides name as the default main weapon.

How Sanguine Fights

Sanguine's standard combo is five presses of Square. Its Sha-Chi Combo is three presses of Triangle and can start after any swing in the standard combo. With enough Sha-Chi, the Sha-Chi Combo adds damage and more Guard Break, according to Fextralife and IGN.

The Power Surge is Sweeping Blade. Fextralife puts it on L2 and says it costs 1 Sha-Chi Essence, and IGN describes it as a rapid slash that is unblockable. Both guides agree the attack cannot be blocked.

The level-ups add Chi-Infused Blade at level 5, Phantom Execution at level 10, Drifting Clouds at level 15 and Flowing Water at level 25. The table lists the button inputs, and the one timing that differs between guides is the Chi-Infused Blade duration.

Sanguine Reach Is a Separate Weapon

Sanguine Reach is a two-handed long blade that AllThings How places behind the weapon rack at the Outpost in Weeping Creek Valley. Its type differs from the one-handed Sanguine on this page, so do not compare the two sets of numbers as if they were one weapon.

Our Take on the Weapon

Sanguine is the easiest weapon to learn in this set: it is in your hands from the start, its Sweeping Blade is clear to use, and the level 5 and level 10 abilities give you something to aim for. Use the table before judging it by one number, since the guides disagree on the level 1 values.

Frequently asked questions

Where do you get Sanguine Phantom Blade Zero?

Sanguine is Soul's starting weapon, so you have it from the start of Chapter 1 without a separate pickup. Game8 and IGN both describe it as a starting weapon available from the beginning.

What are the Sanguine Phantom Blade Zero stats?

Fextralife fan wiki lists 227 Damage and 119 Guard Break at weapon level 1. Game8 and IGN list 200 Damage and 100 Guard Break as starting values, and IGN's weapon list matches the 227 and 119 pair.

Is Sanguine a one-handed weapon?

Yes. Game8 lists its subtype as One-Handed, and Fextralife and IGN describe it as a one-handed weapon too.

What does Sanguine's Sweeping Blade do?

Sweeping Blade rapidly slashes the enemy and is unblockable. Fextralife lists it on L2 and says it costs 1 Sha-Chi Essence.

Is Sanguine Reach the same weapon?

No. AllThings How describes Sanguine Reach as a two-handed long blade found at the Outpost in Weeping Creek Valley. That type difference is the simplest way to tell the two apart.

Can you upgrade Sanguine Phantom Blade Zero?

Yes. Fextralife says Forge upgrades weapons and is first met at the Mandate Outpost in Weeping Creek Valley. Game8 adds that Soul Tempering at Myst in Pengzhen unlocks in Chapter 4 and cannot be undone.

Sources